BIG news in the world of The Matrix Online everyone!
Ben "Rarebit" Chamberlain, lead designer for the game, recently revealed a fairly extensive overhaul of the game's story and content delivery system which will come into effect next subchapter, Chapter 11.3. Be warned though, a lot of these changes are what some might consider fairly radical and include such controversial talking points as the removal of the traditional weekly mission and daily live event structure as well as the dissolution of in-game support (i.e. colored faction tags) for the game's two sub-organizations, E Pluribus Neo and The Cypherites. Other, more positive, side effects include the return of cinematics and the introduction of a more involved "quest" based content system for storyline progression which not only includes org specific missions, exploration and collection phases but also meaningful rewards and replayability.
Either way, be sure to read the full posts and subsequent community discussion at the following link:
A New ApproachTo quote The Merovingian... "Let us see where this goes."